
#Clickteam fusion 3 update
Well, I tried waiting as I still went along with Fusion 2.5, but loss of patience during the long wait since the last update blog of the engine's development (dating back in May of 2018), however, is not the main reason why I am finally making a change just now. Now, you might be saying that probably should've waited for Fusion 3 to come out, because apparently one of the social media manager's been hinting out at something. After an actual long while of considering, Stramedia: my_MISADVENTURE will finally be using a different engine that (surprisingly) is eerily similar to Clickteam Fusion 2.5: Construct 3. Switching to Construct 3 (and ranting as to why) (no offense, Clickteam, I am sorry, please don't burn bridges-)

#Clickteam fusion 3 full
Stramedia got delayed a few years back, so I could actually focus on the full game release development, primarily shortening up the game design scope by getting rid of some unnecessary concepts and (once again) rewrite it's plot/story/whatnot, so it could be even better than what it is.Īnd honestly, I've been really happy about doing that - I don't have to stress over something for an actual good while now, so that's good, I guess! And so from this point forward, things are just gonna get better and better. In case if you haven't been staying up to date on Game Jolt, Steam, etc.

Hey folks, it's been a long while once again.
